OpenTTD also supports local area network (LAN) and Internet multiplayer, co-operative and competitive, for up to 255 players. OpenTTD duplicates most features of Transport Tycoon Deluxe and has many additions, including a range of map sizes, support for many languages, custom (user-made) artificial intelligence (AI), downloadable customisations, ports for several widely used operating systems, and a more user-friendly interface. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe. Additionally, workers did not return home from the factories.OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. The best network was a simple collector network from nearby towns to funnel workers to busy factories. However, this method had its drawbacks, primarily in the unrealistic passenger network design in fact a true “network” was ill-advised since CargoDist has no concept of how many workers are required by each factory. This required players to build commuter lines to serve their factories and made for a more holistic approach to building a transportation company. In my previous economy/industry NewGRFs Industries of the Caribbean and Lumberjack Industries I’ve used the Passengers produced by houses as Workers, required for industrial production and limited (in Lumberjack, at least) by a town growth script. Please feel free to translate into your language and submit a Pull Request.
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